diff --git a/servers/codingsolo.godot-mcp-npx.json b/servers/codingsolo.godot-mcp-npx.json new file mode 100644 index 0000000..f403288 --- /dev/null +++ b/servers/codingsolo.godot-mcp-npx.json @@ -0,0 +1,68 @@ +{ + "$schema": "../schemas/server-definition.schema.json", + "id": "codingsolo.godot-mcp-npx", + "name": "Godot (npx)", + "alias": "godot", + "description": "Interface with the Godot game engine: launch the editor, run projects, capture debug output, inspect project structure, and manage scenes, nodes, sprites, MeshLibrary exports, and Godot 4.4+ UIDs.", + "logo": "https://avatars.githubusercontent.com/u/60202842?v=4", + "schema_version": "2.1", + "categories": [ + "developer-tools", + "design" + ], + "tags": [ + "godot", + "game-engine", + "game-development", + "gamedev", + "godot-engine", + "scenes" + ], + "transport": { + "type": "stdio", + "command": "npx", + "args": [ + "-y", + "@coding-solo/godot-mcp" + ], + "env": { + "GODOT_PATH": "${input:GODOT_PATH}" + }, + "metadata": { + "inputs": [ + { + "id": "GODOT_PATH", + "label": "Godot Executable Path", + "description": "Optional path to the Godot executable. Overrides the server's automatic detection. Leave empty to let the server locate Godot on its own.", + "type": "file_path", + "required": false, + "secret": false, + "placeholder": "C:\\Program Files\\Godot\\Godot.exe or /usr/local/bin/godot" + } + ] + } + }, + "auth": { + "type": "none" + }, + "contributor": { + "name": "Coding-Solo", + "github": "Coding-Solo", + "url": "https://github.com/Coding-Solo/godot-mcp" + }, + "links": { + "repository": "https://github.com/Coding-Solo/godot-mcp", + "homepage": "https://github.com/Coding-Solo/godot-mcp", + "documentation": "https://github.com/Coding-Solo/godot-mcp#readme" + }, + "platforms": [ + "all" + ], + "capabilities": { + "tools": true, + "resources": false, + "prompts": false, + "read_only_mode": false + }, + "changelog_url": "https://github.com/Coding-Solo/godot-mcp/releases" +}